Wherein I discuss the business end of the indie author game, and what matters more than money.
It’s all well and good to have a hammer and know how to swing it, but without a nail to pound in that holds things together, you’re just making noise.
Wherein I discuss the challenge of “breaking through” today’s writing industry.
Wherein I return to editing work in earnest and give the status of Drawful the Awful.
Wherein I discuss my approach to worldbuilding, starting with a basic premise that will give structure to the world of Drawful the Awful.
Wherein I discuss the plan for the blog now that I’ve finished the rough draft of Drawful the Awful, and my plan for editing the manuscript.
Wherein I discuss the true impetus for Drawful the Awful turning into a full fledged novel, and my target audience.
Wherein I discuss outlining novels, but holding on loosely and allowing characters to surprise me.
Wherein I muse on the maturation of my perception of what a writer is.
Wherein I preview an early concept drawing for Drawful, and discuss art and the plan for the project to come.